mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-04 02:47:22 +00:00
e1b7f5ffd4
# Conflicts: # QSB/ConversationSync/Messages/DialogueConditionMessage.cs # QSB/Player/Messages/EnterLeaveMessage.cs # QSB/QSB.csproj # QSB/SaveSync/Messages/GameStateMessage.cs # QSBTests/MessageTests.cs
85 lines
2.3 KiB
C#
85 lines
2.3 KiB
C#
using Mirror;
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using OWML.Common;
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using QSB.Messaging;
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using QSB.Player.TransformSync;
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using QSB.PoolSync;
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using QSB.ShipSync;
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using QSB.Utility;
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using QSB.WorldSync;
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namespace QSB.Player.Messages
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{
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internal class EnterLeaveMessage : QSBEnumMessage<EnterLeaveType>
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{
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static EnterLeaveMessage()
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{
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GlobalMessenger.AddListener(OWEvents.PlayerEnterQuantumMoon, () => Handler(EnterLeaveType.EnterMoon));
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GlobalMessenger.AddListener(OWEvents.PlayerExitQuantumMoon, () => Handler(EnterLeaveType.ExitMoon));
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GlobalMessenger.AddListener(OWEvents.EnterShip, () => Handler(EnterLeaveType.EnterShip));
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GlobalMessenger.AddListener(OWEvents.ExitShip, () => Handler(EnterLeaveType.ExitShip));
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}
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private static void Handler(EnterLeaveType type, int objectId = -1)
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{
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if (PlayerTransformSync.LocalInstance)
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{
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new EnterLeaveMessage(type, objectId).Send();
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}
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}
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private int ObjectId;
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public EnterLeaveMessage(EnterLeaveType type, int objectId = -1)
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{
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Value = type;
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ObjectId = objectId;
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}
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public override void Serialize(NetworkWriter writer)
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{
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base.Serialize(writer);
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writer.Write(ObjectId);
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}
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public override void Deserialize(NetworkReader reader)
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{
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base.Deserialize(reader);
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ObjectId = reader.Read<int>();
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}
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public override bool ShouldReceive => WorldObjectManager.AllObjectsReady;
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public override void OnReceiveLocal() => OnReceiveRemote();
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public override void OnReceiveRemote()
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{
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var player = QSBPlayerManager.GetPlayer(From);
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switch (Value)
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{
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case EnterLeaveType.EnterMoon:
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player.IsInMoon = true;
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break;
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case EnterLeaveType.ExitMoon:
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player.IsInMoon = false;
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break;
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case EnterLeaveType.EnterPlatform:
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CustomNomaiRemoteCameraPlatform.CustomPlatformList[ObjectId]
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.OnRemotePlayerEnter(From);
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break;
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case EnterLeaveType.ExitPlatform:
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CustomNomaiRemoteCameraPlatform.CustomPlatformList[ObjectId]
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.OnRemotePlayerExit(From);
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break;
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case EnterLeaveType.EnterShip:
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ShipManager.Instance.AddPlayerToShip(player);
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break;
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case EnterLeaveType.ExitShip:
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ShipManager.Instance.RemovePlayerFromShip(player);
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break;
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default:
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DebugLog.ToConsole($"Warning - Unknown EnterLeaveType : {Value}", MessageType.Warning);
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break;
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}
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}
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}
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} |