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11 lines
334 B
C#
11 lines
334 B
C#
using QSB.CampfireSync.WorldObjects;
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using QSB.Messaging;
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namespace QSB.CampfireSync.Messages;
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internal class CampfireStateMessage : QSBWorldObjectMessage<QSBCampfire, Campfire.State>
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{
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public CampfireStateMessage(Campfire.State state) => Value = state;
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public override void OnReceiveRemote() => WorldObject.SetState(Value);
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} |