mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-10 06:51:36 +00:00
51 lines
1.6 KiB
C#
51 lines
1.6 KiB
C#
using QSB.Events;
|
|
using QSB.Messaging;
|
|
using QSB.SectorSync;
|
|
using QSB.Utility;
|
|
using QSB.WorldSync;
|
|
using System.Linq;
|
|
|
|
namespace QSB.Player.Events
|
|
{
|
|
public class PlayerStatesRequestEvent : QSBEvent<PlayerMessage>
|
|
{
|
|
public override EventType Type => EventType.PlayerStatesRequest;
|
|
|
|
public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerStatesRequest, Handler);
|
|
public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerStatesRequest, Handler);
|
|
|
|
private void Handler() => SendEvent(CreateMessage());
|
|
|
|
private PlayerMessage CreateMessage() => new PlayerMessage
|
|
{
|
|
AboutId = LocalPlayerId,
|
|
OnlySendToServer = true
|
|
};
|
|
|
|
public override void OnReceiveRemote(bool server, PlayerMessage message)
|
|
{
|
|
DebugLog.DebugWrite($"Get state request from {message.FromId} - isServer?{server}");
|
|
GlobalMessenger.FireEvent(EventNames.QSBServerSendPlayerStates);
|
|
foreach (var item in QSBPlayerManager.GetSyncObjects<TransformSync.TransformSync>()
|
|
.Where(x => x != null && x.IsReady && x.ReferenceSector != null))
|
|
{
|
|
GlobalMessenger<uint, QSBSector>.FireEvent(EventNames.QSBSectorChange, item.NetId.Value, item.ReferenceSector);
|
|
}
|
|
|
|
if (!server)
|
|
{
|
|
return;
|
|
}
|
|
|
|
foreach (var condition in QSBWorldSync.DialogueConditions)
|
|
{
|
|
GlobalMessenger<string, bool>.FireEvent(EventNames.DialogueCondition, condition.Key, condition.Value);
|
|
}
|
|
|
|
foreach (var fact in QSBWorldSync.ShipLogFacts)
|
|
{
|
|
GlobalMessenger<string, bool, bool>.FireEvent(EventNames.QSBRevealFact, fact.Id, fact.SaveGame, false);
|
|
}
|
|
}
|
|
}
|
|
} |