15 lines
326 B
C#

using QSB.ItemSync.WorldObjects.Items;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace QSB.Player;
public partial class PlayerInfo
{
public bool InDreamWorld { get; set; }
public QSBDreamLanternItem AssignedSimulationLantern { get; set; }
}