quantum-space-buddies/QSB/Tools/ProbeLauncherTool/Messages/PlayerLaunchProbeEvent.cs

31 lines
804 B
C#

using QSB.Events;
using QSB.Messaging;
using QSB.Player;
namespace QSB.Tools.ProbeLauncherTool.Messages
{
internal class PlayerLaunchProbeEvent : QSBEvent<PlayerMessage>
{
public override bool RequireWorldObjectsReady => true;
public override void SetupListener()
=> GlobalMessenger.AddListener(EventNames.QSBPlayerLaunchProbe, Handler);
public override void CloseListener()
=> GlobalMessenger.RemoveListener(EventNames.QSBPlayerLaunchProbe, Handler);
private void Handler() => SendEvent(CreateMessage());
private PlayerMessage CreateMessage() => new()
{
AboutId = LocalPlayerId
};
public override void OnReceiveRemote(bool server, PlayerMessage message)
{
var player = QSBPlayerManager.GetPlayer(message.AboutId);
player.ProbeLauncher.LaunchProbe();
}
}
}