quantum-space-buddies/QSB/QuantumSync/QSBQuantumSocket.cs
2020-12-24 15:57:25 +00:00

18 lines
391 B
C#

using OWML.Utils;
using QSB.Utility;
using QSB.WorldSync;
using System.Linq;
using UnityEngine.UI;
namespace QSB.QuantumSync
{
internal class QSBQuantumSocket : WorldObject<QuantumSocket>
{
public override void Init(QuantumSocket quantumSocket, int id)
{
ObjectId = id;
AttachedObject = quantumSocket;
AttachedObject.GetType().SetValue("_randomYRotation", false);
}
}
}