quantum-space-buddies/QSB/Animation/NPC/WorldObjects/NpcAnimController.cs
2021-07-07 09:05:39 +01:00

27 lines
633 B
C#

using QSB.Utility;
using QSB.WorldSync;
using UnityEngine;
namespace QSB.Animation.NPC.WorldObjects
{
internal abstract class NpcAnimController<T> : WorldObject<T>, INpcAnimController
where T : MonoBehaviour
{
public override void Init(T controller, int id)
{
ObjectId = id;
AttachedObject = controller;
}
public abstract CharacterDialogueTree GetDialogueTree();
public virtual void StartConversation()
=> GetDialogueTree().RaiseEvent("OnStartConversation");
public virtual void EndConversation()
=> GetDialogueTree().RaiseEvent("OnEndConversation");
public abstract bool InConversation();
}
}