18 lines
539 B
C#

using Mirror;
using System;
namespace QSB.Utility.VariableSync
{
public class BoolVariableSyncer : BaseVariableSyncer
{
private bool _prevValue;
[NonSerialized]
public bool Value;
protected override bool HasChanged() => Value != _prevValue;
protected override void UpdatePrevData() => _prevValue = Value;
protected override void Serialize(NetworkWriter writer, bool initialState) => writer.Write(Value);
protected override void Deserialize(NetworkReader reader, bool initialState) => Value = reader.Read<bool>();
}
}