quantum-space-buddies/QSB/ItemSync/Patches/ItemPatches.cs
2021-11-01 19:51:53 +00:00

111 lines
4.1 KiB
C#

using HarmonyLib;
using OWML.Common;
using QSB.Events;
using QSB.ItemSync.WorldObjects.Items;
using QSB.ItemSync.WorldObjects.Sockets;
using QSB.Patches;
using QSB.Player;
using QSB.Utility;
using QSB.WorldSync;
using UnityEngine;
namespace QSB.ItemSync.Patches
{
[HarmonyPatch]
internal class ItemPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
[HarmonyPrefix]
[HarmonyPatch(typeof(ItemTool), nameof(ItemTool.MoveItemToCarrySocket))]
public static bool ItemTool_MoveItemToCarrySocket(OWItem item)
{
var qsbObj = (IQSBOWItem)QSBWorldSync.GetWorldFromUnity(item);
var itemId = QSBWorldSync.GetIdFromTypeSubset(qsbObj);
QSBPlayerManager.LocalPlayer.HeldItem = qsbObj;
QSBEventManager.FireEvent(EventNames.QSBMoveToCarry, itemId);
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ItemTool), nameof(ItemTool.SocketItem))]
public static bool ItemTool_SocketItem(OWItem ____heldItem, OWItemSocket socket)
{
var qsbObj = (IQSBOWItem)QSBWorldSync.GetWorldFromUnity(____heldItem);
var socketId = QSBWorldSync.GetIdFromTypeSubset((IQSBOWItemSocket)QSBWorldSync.GetWorldFromUnity(socket));
var itemId = QSBWorldSync.GetIdFromTypeSubset(qsbObj);
QSBPlayerManager.LocalPlayer.HeldItem = null;
QSBEventManager.FireEvent(EventNames.QSBSocketItem, socketId, itemId, SocketEventType.Socket);
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ItemTool), nameof(ItemTool.StartUnsocketItem))]
public static bool ItemTool_StartUnsocketItem(OWItemSocket socket)
{
var item = (IQSBOWItem)QSBWorldSync.GetWorldFromUnity(socket.GetSocketedItem());
QSBPlayerManager.LocalPlayer.HeldItem = item;
var socketId = QSBWorldSync.GetIdFromTypeSubset((IQSBOWItemSocket)QSBWorldSync.GetWorldFromUnity(socket));
QSBEventManager.FireEvent(EventNames.QSBSocketItem, socketId, 0, SocketEventType.StartUnsocket);
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ItemTool), nameof(ItemTool.CompleteUnsocketItem))]
public static bool ItemTool_CompleteUnsocketItem(OWItem ____heldItem)
{
var itemId = QSBWorldSync.GetIdFromTypeSubset((IQSBOWItem)QSBWorldSync.GetWorldFromUnity(____heldItem));
QSBEventManager.FireEvent(EventNames.QSBSocketItem, 0, itemId, SocketEventType.CompleteUnsocket);
return true;
}
[HarmonyPrefix]
[HarmonyPatch(typeof(ItemTool), nameof(ItemTool.DropItem))]
public static bool ItemTool_DropItem(RaycastHit hit, OWRigidbody targetRigidbody, IItemDropTarget customDropTarget, ref OWItem ____heldItem)
{
Locator.GetPlayerAudioController().PlayDropItem(____heldItem.GetItemType());
var hitGameObject = hit.collider.gameObject;
var gameObject2 = hitGameObject;
var sectorGroup = gameObject2.GetComponent<ISectorGroup>();
Sector sector = null;
while (sectorGroup == null && gameObject2.transform.parent != null)
{
gameObject2 = gameObject2.transform.parent.gameObject;
sectorGroup = gameObject2.GetComponent<ISectorGroup>();
}
if (sectorGroup != null)
{
sector = sectorGroup.GetSector();
if (sector == null && sectorGroup is SectorCullGroup)
{
var controllingProxy = (sectorGroup as SectorCullGroup).GetControllingProxy();
if (controllingProxy != null)
{
sector = controllingProxy.GetSector();
}
}
}
var parent = (customDropTarget == null)
? targetRigidbody.transform
: customDropTarget.GetItemDropTargetTransform(hit.collider.gameObject);
var objectId = QSBWorldSync.GetIdFromTypeSubset((IQSBOWItem)QSBWorldSync.GetWorldFromUnity(____heldItem));
____heldItem.DropItem(hit.point, hit.normal, parent, sector, customDropTarget);
____heldItem = null;
QSBPlayerManager.LocalPlayer.HeldItem = null;
Locator.GetToolModeSwapper().UnequipTool();
var parentSector = parent.GetComponentInChildren<Sector>();
if (parentSector != null)
{
var localPos = parentSector.transform.InverseTransformPoint(hit.point);
QSBEventManager.FireEvent(EventNames.QSBDropItem, objectId, localPos, hit.normal, parentSector);
return false;
}
DebugLog.ToConsole($"Error - No sector found for rigidbody {targetRigidbody.name}!.", MessageType.Error);
return false;
}
}
}