quantum-space-buddies/QSB/MeteorSync/Events/FragmentDamageEvent.cs
2021-12-05 11:03:09 +00:00

33 lines
1006 B
C#

using QSB.Events;
using QSB.MeteorSync.WorldObjects;
using QSB.WorldSync;
namespace QSB.MeteorSync.Events
{
public class FragmentDamageEvent : QSBEvent<FragmentDamageMessage>
{
public override bool RequireWorldObjectsReady => true;
public override void SetupListener()
=> GlobalMessenger<QSBFragment, float>.AddListener(EventNames.QSBFragmentDamage, Handler);
public override void CloseListener()
=> GlobalMessenger<QSBFragment, float>.RemoveListener(EventNames.QSBFragmentDamage, Handler);
private void Handler(QSBFragment qsbFragment, float damage) =>
SendEvent(CreateMessage(qsbFragment, damage));
private FragmentDamageMessage CreateMessage(QSBFragment qsbFragment, float damage) => new()
{
ObjectId = qsbFragment.ObjectId,
Damage = damage
};
public override void OnReceiveRemote(bool isHost, FragmentDamageMessage message)
{
var qsbFragment = QSBWorldSync.GetWorldFromId<QSBFragment>(message.ObjectId);
qsbFragment.AddDamage(message.Damage);
}
}
}