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11 lines
282 B
C#
11 lines
282 B
C#
using QSB.WorldSync;
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namespace QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
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// will be implemented when eote
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internal class QSBSingleLightSensor : WorldObject<SingleLightSensor>
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{
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public override void SendInitialState(uint to) { }
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public bool IlluminatedByLocalPlayer;
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} |