2022-02-26 00:02:14 -08:00

11 lines
282 B
C#

using QSB.WorldSync;
namespace QSB.EchoesOfTheEye.LightSensorSync.WorldObjects;
// will be implemented when eote
internal class QSBSingleLightSensor : WorldObject<SingleLightSensor>
{
public override void SendInitialState(uint to) { }
public bool IlluminatedByLocalPlayer;
}