quantum-space-buddies/FizzyFacepunch/IClient.cs
2022-01-31 19:33:55 +00:00

12 lines
218 B
C#

namespace Mirror.FizzySteam
{
public interface IClient
{
bool Connected { get; }
bool Error { get; }
void ReceiveData();
void Disconnect();
void FlushData();
void Send(byte[] data, int channelId);
}
}