quantum-space-buddies/QSB/Syncs/Unsectored
2022-02-02 22:42:41 -08:00
..
Rigidbodies SyncBase.Uninit: don't set stuff to null 2022-02-02 22:42:41 -08:00
Transforms - no more initial state for qsb network behaviours because it is dumb and i hate it 2022-01-27 03:15:52 -08:00
BaseUnsectoredSync.cs use parenting for player objects 2022-01-21 19:09:43 -08:00