quantum-space-buddies/FizzySteamworks/IClient.cs
2023-06-09 18:23:40 -07:00

14 lines
262 B
C#

namespace Mirror.FizzySteam
{
public interface IClient
{
bool Connected { get; }
bool Error { get; }
void ReceiveData();
void Disconnect();
void FlushData();
void Send(byte[] data, int channelId);
}
}