using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace QSB.EchoesOfTheEye.Prisoner; public class CustomSlideCollection { [SerializeField] public CustomSlide[] slides; public CustomSlideCollection(int startArrSize) { this.slides = new CustomSlide[startArrSize]; } public CustomSlide this[int i] { get { return this.slides[i]; } } }