using UnityEngine; namespace QSB.Utility { internal class DebugCameraSettings : MonoBehaviour { void Start() { if (QSBCore.GreySkybox) { QSBSceneManager.OnSceneLoaded += OnSceneLoaded; Camera.main.backgroundColor = Color.gray; } } private void OnSceneLoaded(OWScene arg1, OWScene arg2, bool arg3) => Camera.main.backgroundColor = Color.gray; } }