using QuantumUNET.Transport; namespace QuantumUNET.Messages { public class QSBStringMessage : QSBMessageBase { public string value; public QSBStringMessage(string v) { value = v; } public override void Serialize(QSBNetworkWriter writer) => writer.Write(value); public override void Deserialize(QSBNetworkReader reader) => value = reader.ReadString(); } }