using Mirror; using OWML.Common; using QSB.CampfireSync.WorldObjects; using QSB.Messaging; using QSB.Player; using QSB.Player.TransformSync; using QSB.Utility; using QSB.WorldSync; namespace QSB.RoastingSync.Messages; internal class EnterExitRoastingMessage : QSBMessage { static EnterExitRoastingMessage() { GlobalMessenger.AddListener(OWEvents.EnterRoastingMode, campfire => Handler(campfire, true)); GlobalMessenger.AddListener(OWEvents.ExitRoastingMode, () => Handler(null, false)); } private static void Handler(Campfire campfire, bool roasting) { if (PlayerTransformSync.LocalInstance) { if (campfire == null) { new EnterExitRoastingMessage(-1, roasting).Send(); return; } var qsbObj = campfire.GetWorldObject(); new EnterExitRoastingMessage(qsbObj.ObjectId, roasting).Send(); } } private int ObjectId; private EnterExitRoastingMessage(int objectId, bool roasting) { ObjectId = objectId; Data = roasting; } public override void Serialize(NetworkWriter writer) { base.Serialize(writer); writer.Write(ObjectId); } public override void Deserialize(NetworkReader reader) { base.Deserialize(reader); ObjectId = reader.Read(); } public override bool ShouldReceive => QSBWorldSync.AllObjectsReady; public override void OnReceiveRemote() { if (Data && ObjectId == -1) { DebugLog.ToConsole($"Error - Null campfire supplied for start roasting event!", MessageType.Error); return; } var player = QSBPlayerManager.GetPlayer(From); player.RoastingStick.SetActive(Data); player.Campfire = Data ? ObjectId.GetWorldObject() : null; } }