using QSB.EchoesOfTheEye.DreamObjectProjectors.WorldObject; using QSB.Messaging; using QSB.Patches; namespace QSB.EchoesOfTheEye.DreamRafts.Messages; public class RespawnRaftMessage : QSBWorldObjectMessage { public override void OnReceiveRemote() { var attachedObject = (DreamRaftProjector)WorldObject.AttachedObject; QSBPatch.RemoteCall(attachedObject.RespawnRaft); } }