using QSB.Utility; using QSB.WorldSync; namespace QSB.TornadoSync.WorldObjects { public class QSBTornado : WorldObject { public override void Init(TornadoController attachedObject, int id) { ObjectId = id; AttachedObject = attachedObject; } public void FormCollapse(bool formCollapse) { if (formCollapse) { AttachedObject.StartFormation(); DebugLog.DebugWrite($"{LogName} form"); } else { AttachedObject.StartCollapse(); DebugLog.DebugWrite($"{LogName} collapse"); } } } }