using HarmonyLib; using OWML.Utils; using QSB.ElevatorSync.WorldObjects; using QSB.Events; using QSB.Patches; using QSB.WorldSync; namespace QSB.ElevatorSync.Patches { [HarmonyPatch] public class ElevatorPatches : QSBPatch { public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect; [HarmonyPostfix] [HarmonyPatch(typeof(Elevator), nameof(Elevator.StartLift))] public static void Elevator_StartLift(Elevator __instance) { var isGoingUp = __instance.GetValue("_goingToTheEnd"); var id = QSBWorldSync.GetIdFromUnity(__instance); QSBEventManager.FireEvent(EventNames.QSBStartLift, id, isGoingUp); } } }