# Quantum Space Buddies - Outer Wilds Online Multiplayer Mod ## Development Setup To get the project to run on Visual Studio and build correctly, you need to set this all up so the project can find its dependencies: * [Install OWML](https://github.com/amazingalek/owml#installation) in the game's directory (should be something like `C:\Program Files\Epic Games\OuterWilds\OWML`); * If you already have QSB installed, remove it from the `OWML/Mods` directory; * Clone QSB's source; * Open the project solution file `QSB.sln` in Visual Studio; * On the Solution Explorer (usually the right side panel), under the project-name (NomaiVR), double click "Properties"; * Go to "Debug" and change "Working Directory" to **OWML's directory**; * Do the same thing for all the other projects in the QSB solution; * If needed, right click `References` in the Solution Explorer > Manage NuGet Packages > Update OWML to fix missing references; * In the top menu go to "Project" > "Unload Project", and then "Project" > "Reload Project". After doing this, the project references should be working. When you build the solution, the dll and json files will be copied to `OWML/Mods/QSB`, so you can start the game through OWML and test right away. If for some reason none of this is working, you might have to set everything manually: * To fix the build paths and automatically copy the files to OWML, edit the "Build Events" in the properties menu. * To fix the references, right-click "References" in the Solution Explorer > "Add Reference", and add all the missing DLLs (references with yellow warning icon). You can find these DLLs in the game's directory (`OuterWilds\OuterWilds_Data\Managed`).