using QSB.TriggerSync.WorldObjects;
using QSB.WorldSync;
using System.Linq;
namespace QSB.Animation.NPC.WorldObjects;
///
/// only used to get QSBSolanumTrigger from SolanumAnimController
///
internal class QSBSolanumAnimController : WorldObject
{
private QSBSolanumTrigger _trigger;
public QSBSolanumTrigger Trigger => _trigger ??= QSBWorldSync.GetWorldObjects().First();
public override void SendInitialState(uint to) { }
}