using QSB.Messaging; using QSB.Tools.ProbeLauncherTool.WorldObjects; namespace QSB.Tools.ProbeLauncherTool.Messages { internal class RetrieveProbeMessage : QSBWorldObjectMessage { public RetrieveProbeMessage(bool playEffects) => Value = playEffects; public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Value); } }