using QSB.Messaging; using QSB.Tools.ProbeLauncherTool.WorldObjects; namespace QSB.Tools.ProbeLauncherTool.Messages; internal class RetrieveProbeMessage : QSBWorldObjectMessage { public RetrieveProbeMessage(bool playEffects) : base(playEffects) { } public override void OnReceiveRemote() => WorldObject.RetrieveProbe(Data); }