using QSB.EchoesOfTheEye.Prisoner.WorldObjects; using QSB.Messaging; namespace QSB.EchoesOfTheEye.Prisoner.Messages; internal class CellevatorCallMessage : QSBWorldObjectMessage { public CellevatorCallMessage(int index) : base(index) { } public override void OnReceiveRemote() { WorldObject.CallToFloorIndex(Data, true); } }