using QSB.EchoesOfTheEye.Ghosts.Actions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QSB.EchoesOfTheEye.Ghosts; public static class QSBGhostZone2Director { public static ElevatorStatus[] ElevatorsStatus; public struct ElevatorStatus { public GhostZone2Director.ElevatorPair elevatorPair; public bool activated; public bool lightsDeactivated; public bool deactivated; public float timeSinceArrival; public QSBElevatorWalkAction elevatorAction; public GhostController ghostController; } }