using QSB.Messaging; using QSB.StationaryProbeLauncherSync.WorldObjects; namespace QSB.StationaryProbeLauncherSync.Messages; public class StationaryProbeLauncherMessage : QSBWorldObjectMessage { public StationaryProbeLauncherMessage(bool inUse) : base(inUse) { } public override void OnReceiveRemote() => WorldObject.OnRemoteUseStateChanged(Data, From); }