using QSB.EchoesOfTheEye.DreamLantern.WorldObjects; using QSB.Messaging; namespace QSB.EchoesOfTheEye.DreamLantern.Messages; internal class SetFocusMessage : QSBWorldObjectMessage { public SetFocusMessage(float focus) : base(focus) { } public override void OnReceiveRemote() => WorldObject.AttachedObject.SetFocus(Data); }