using System; namespace QSB.EchoesOfTheEye.Ghosts.Actions; public class QSBGhostActionStub : QSBGhostAction { public GhostAction.Name Name; public override GhostAction.Name GetName() { return Name; } public override float CalculateUtility() { throw new NotImplementedException(); } public override bool IsInterruptible() { throw new NotImplementedException(); } protected override void OnEnterAction() { throw new NotImplementedException(); } protected override void OnExitAction() { throw new NotImplementedException(); } public override bool Update_Action() { throw new NotImplementedException(); } public override void FixedUpdate_Action() { throw new NotImplementedException(); } public override void OnArriveAtPosition() { throw new NotImplementedException(); } }