using QSB.TriggerSync.WorldObjects; using QSB.WorldSync; using System.Linq; namespace QSB.Animation.NPC.WorldObjects { internal class QSBSolanumAnimController : WorldObject { private QSBSolanumTrigger _trigger; public QSBSolanumTrigger Trigger => _trigger ??= QSBWorldSync.GetWorldObjects().Single(); } }