using OWML.Common; using OWML.Utils; using QSB.Player.TransformSync; using QuantumUNET; using System; using System.Reflection; using UnityEngine; namespace QSB.Utility { public static class Extensions { // UNITY public static void Show(this GameObject gameObject) => SetVisibility(gameObject, true); public static void Hide(this GameObject gameObject) => SetVisibility(gameObject, false); private static void SetVisibility(GameObject gameObject, bool isVisible) { var renderers = gameObject.GetComponentsInChildren(); foreach (var renderer in renderers) { renderer.enabled = isVisible; } } public static Quaternion TransformRotation(this Transform transform, Quaternion localRotation) => transform.rotation * localRotation; public static GameObject InstantiateInactive(this GameObject original) { original.SetActive(false); var copy = UnityEngine.Object.Instantiate(original); original.SetActive(true); return copy; } public static Transform InstantiateInactive(this Transform original) => original.gameObject.InstantiateInactive().transform; // QNET public static uint GetPlayerId(this QNetworkConnection connection) { if (connection == null) { DebugLog.DebugWrite($"Error - Trying to get player id of null QNetworkConnection.", MessageType.Error); return uint.MaxValue; } var playerController = connection.PlayerControllers[0]; if (playerController == null) { DebugLog.DebugWrite($"Error - Player Controller of {connection.address} is null.", MessageType.Error); return uint.MaxValue; } var go = playerController.Gameobject; if (go == null) { DebugLog.DebugWrite($"Error - GameObject of {playerController.UnetView.NetId.Value} is null.", MessageType.Error); return uint.MaxValue; } var controller = go.GetComponent(); if (controller == null) { DebugLog.DebugWrite($"Error - No PlayerTransformSync found on {go.name}", MessageType.Error); return uint.MaxValue; } return controller.NetId.Value; } // C# public static void SafeInvoke(this MulticastDelegate multicast, params object[] args) { foreach (var del in multicast.GetInvocationList()) { try { del.DynamicInvoke(args); } catch (TargetInvocationException ex) { DebugLog.ToConsole($"Error invoking delegate! Message : {ex.InnerException.Message} Stack Trace : {ex.InnerException.StackTrace}", MessageType.Error); } } } public static float Map(this float value, float inputFrom, float inputTo, float outputFrom, float outputTo) => ((value - inputFrom) / (inputTo - inputFrom) * (outputTo - outputFrom)) + outputFrom; public static void CallBase(this ThisType obj, string methodName) where ThisType : BaseType { var method = typeof(BaseType).GetAnyMethod(methodName); if (method == null) { DebugLog.DebugWrite($"Error - Couldn't find method {methodName} in {typeof(BaseType).FullName}!", MessageType.Error); return; } var functionPointer = method.MethodHandle.GetFunctionPointer(); if (functionPointer == null) { DebugLog.DebugWrite($"Error - Function pointer for {methodName} in {typeof(BaseType).FullName} is null!", MessageType.Error); return; } var methodAction = (Action)Activator.CreateInstance(typeof(Action), obj, functionPointer); methodAction(); } // OW public static Vector3 GetRelativeAngularVelocity(this OWRigidbody baseBody, OWRigidbody relativeBody) => baseBody.GetAngularVelocity() - relativeBody.GetAngularVelocity(); } }