using QSB.EchoesOfTheEye.GrappleTotemSync.WorldObjects; using QSB.Messaging; namespace QSB.EchoesOfTheEye.GrappleTotemSync.Messages; public class GrappleAnimateMessage : QSBWorldObjectMessage { public override void OnReceiveRemote() { if (WorldObject.AttachedObject._totemAnimator != null) { WorldObject.AttachedObject._totemAnimator.SetTrigger("Zoom"); } } }