using QSB.EchoesOfTheEye.AlarmTotemSync.Messages; using QSB.Messaging; using QSB.WorldSync; namespace QSB.EchoesOfTheEye.AlarmTotemSync.WorldObjects; public class QSBAlarmTotem : WorldObject { public override void SendInitialState(uint to) { this.SendMessage(new SetFaceOpenMessage(AttachedObject._isFaceOpen) { To = to }); } }