using QSB.EchoesOfTheEye.Ghosts.WorldObjects; using QSB.Messaging; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace QSB.EchoesOfTheEye.Ghosts.Messages; internal class StopFacingMessage : QSBWorldObjectMessage { public override void OnReceiveRemote() { WorldObject.StopFacing(true); } }