using QSB.EchoesOfTheEye.Ghosts.WorldObjects; using QSB.Messaging; namespace QSB.EchoesOfTheEye.Ghosts.Messages; internal class SetMovementStyleMessage : QSBWorldObjectMessage { public SetMovementStyleMessage(GhostEffects.MovementStyle style) : base(style) { } public override void OnReceiveRemote() => WorldObject.SetMovementStyle(Data, true); }