using QuantumUNET.Transport; namespace QSB.ShipSync.Events.Hull { public class HullImpactMessage : ImpactDataMessage { public float Damage { get; set; } public override void Deserialize(QNetworkReader reader) { base.Deserialize(reader); Damage = reader.ReadSingle(); } public override void Serialize(QNetworkWriter writer) { base.Serialize(writer); writer.Write(Damage); } } }