using QSB.EchoesOfTheEye.DreamLantern.WorldObjects; using QSB.Messaging; namespace QSB.EchoesOfTheEye.DreamLantern.Messages; public class SetConcealedMessage : QSBWorldObjectMessage { public SetConcealedMessage(bool concealed) : base(concealed) { } public override void OnReceiveRemote() => WorldObject.AttachedObject.SetConcealed(Data); }