Commit Graph

35 Commits

Author SHA1 Message Date
JohnCorby
ab13d59382 rename all instances of auth/authority to own/ownership 2023-05-08 11:38:24 -07:00
JohnCorby
f2e9c58a30 LinkedWorldObject: SpawnWithServerAuthority 2022-03-14 03:44:52 -07:00
JohnCorby
611ecec4a3 world object link: use for eote stuff, also make abstract class impls for convenience 2022-03-14 03:22:44 -07:00
JohnCorby
033e2f59cc world object link: implement for more stuff 2022-03-14 01:53:12 -07:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
9e5e7bb6a1 initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
2022-02-16 19:22:21 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
13f5e2ebc3 - no more initial state for qsb network behaviours because it is dumb and i hate it
- spawn authqueue objects with no authority for real instead of with server authority
2022-01-27 03:15:52 -08:00
JohnCorby
9e44449446 AllowInactiveAttachedObject for jellyfish and anglers 2022-01-27 02:05:49 -08:00
JohnCorby
d0491e33f0 >:( 2022-01-27 01:54:53 -08:00
JohnCorby
f240b532fe debug logging 2022-01-26 19:21:18 -08:00
JohnCorby
0e1f7f180b deterministic manager 2022-01-26 18:54:50 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
ce174fe455 dont display debug for these so they dont overlap with transform sync text 2022-01-21 17:56:20 -08:00
JohnCorby
4918815e92 implement SendResyncInfo 2022-01-21 15:15:57 -08:00
JohnCorby
c621761c25 dont set IsRising in the transform sync. instead, do it in resync. 2022-01-20 16:02:23 -08:00
JohnCorby
ff9a93108c remove qnet references (except AnimationSync) 2022-01-14 22:54:31 -08:00
JohnCorby
c5af74c848 start to remove 2022-01-14 22:29:58 -08:00
JohnCorby
51bb10eedc rename 2022-01-14 22:25:23 -08:00
JohnCorby
a30cd95e84 worldobjects use new transformsyncs 2022-01-14 22:08:06 -08:00
Mister_Nebula
ef4a83e12d cleanup 2022-01-01 22:19:10 +00:00
JohnCorby
5991058b28 spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
JohnCorby
c28353c26d change auth queue stuff 2021-12-17 19:16:22 -08:00
JohnCorby
27c8d4e933 funky nre with anglers and jellyfish 2021-12-13 23:37:21 -08:00
JohnCorby
9f62fff9fd fix transform syncs that depended on ObjectId 2021-12-11 22:29:48 -08:00
JohnCorby
2414efd65f set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
JohnCorby
c760fe2c41 add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
2021-12-02 02:44:33 -08:00
JohnCorby
705162860d change naming 2021-12-02 02:44:32 -08:00
JohnCorby
b206bba1cd sync rising with transform sync
(note: rising var does not touch dirty bit)
2021-12-01 23:39:33 -08:00
JohnCorby
7b81e1b4e0 funny moments with kinematic simulation and alignment 2021-12-01 03:55:56 -08:00
JohnCorby
aa28364c55 rising sync 2021-12-01 02:24:42 -08:00
JohnCorby
36f6ccc251 started 2021-12-01 01:10:38 -08:00