Commit Graph

6 Commits

Author SHA1 Message Date
Mister_Nebula
3693dd25be disabled log canvas 2020-08-15 17:15:41 +01:00
Mister_Nebula
5dce7a8a03
Probe + Launcher (with associated events/transformsync changes) (#117)
* Added probe + probe launcher, with general event/transformsync/player refactors and improvements
2020-08-07 20:39:07 +01:00
Mister_Nebula
49fa4d1eeb
Nebula development (#96)
* oh my god so many things

* i came in and rewrote half the mod, sorry
2020-07-28 00:13:43 +01:00
Ricardo Lopes
4ec5a39aa6
WIP: Sync ship position (#22)
* Add TransformSync behaviour

* NetworkPlayer using TransformSync

* TransformSync adjustments to make it work for more than just player objects

* Rename for clarity

* Network ship being created from prefab

* Use isAuthority instead of isLocalPlayer

* Actually sync ships

* Fix offset

* Perfect offset

* Smooth damp position

* Smooth damn transform rotation

* Showing ship landing gear

* Sync ships with sectors

* Source comment for quaternion smooth damp

* just some small tweaks (#25)

Co-authored-by: AmazingAlek <alek.ntnu@gmail.com>
2020-02-21 21:51:58 +01:00
Ricardo Lopes
6ea6586acc
Create README with development setup instructions (#10) 2020-02-16 11:34:52 +01:00
Ricardo Lopes
26f8c23c68
Unity Helper Project (#13)
* Add Unity project

* Generate asset bundles in project root

* Rename Assets directory to Assetbundles

* Add Unity project readme

* Ignore this one extra assetbundle file that Unity generates
2020-02-16 00:12:40 +01:00