JohnCorby
|
2ec0cf7781
|
- rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
|
2022-01-25 19:43:58 -08:00 |
|
JohnCorby
|
11cefff4f2
|
fix a dumb orb transform sync bug
|
2022-01-25 19:42:22 -08:00 |
|
JohnCorby
|
733eb0088c
|
- rename WorldObjectsToUnityObjects
- remove unneeded checks in GetWorldObject
|
2022-01-25 18:13:34 -08:00 |
|
JohnCorby
|
56bb9f6040
|
make PersistentConditions private
|
2022-01-25 02:34:16 -08:00 |
|
JohnCorby
|
14afe37136
|
sort deterministic
|
2022-01-25 02:34:15 -08:00 |
|
JohnCorby
|
a848312eab
|
bruh
|
2022-01-21 23:38:45 -08:00 |
|
JohnCorby
|
d6315a06bf
|
use Exception.ToString since that prints message and stacktrace
|
2022-01-20 12:48:22 -08:00 |
|
JohnCorby
|
47b98f2a1c
|
tweak
|
2022-01-18 15:02:48 -08:00 |
|
JohnCorby
|
dba1e3a0da
|
use OnStartClient instead of Start
|
2022-01-18 12:19:58 -08:00 |
|
JohnCorby
|
73f259c039
|
inline
|
2022-01-18 01:50:24 -08:00 |
|
JohnCorby
|
d8654953e9
|
bruh moment 1 and 1 half
|
2022-01-18 00:53:13 -08:00 |
|
JohnCorby
|
7e1f62666a
|
seperate building and unbuilding of world objects
|
2022-01-18 00:46:27 -08:00 |
|
JohnCorby
|
2743c8ffa9
|
move a bunch of WorldObjectManager stuff to QSBWorldSync
|
2022-01-18 00:27:32 -08:00 |
|
JohnCorby
|
ca7accb962
|
rename
|
2022-01-12 20:10:04 -08:00 |
|
JohnCorby
|
1cd97b5ef6
|
move stuff
|
2022-01-12 19:18:59 -08:00 |
|
JohnCorby
|
2cbff8bb9a
|
triggers hold their owners
|
2022-01-12 19:13:05 -08:00 |
|
Mister_Nebula
|
93eb642b77
|
aaaaaaa
|
2022-01-08 11:41:55 +00:00 |
|
JohnCorby
|
d030d9746f
|
world objects dont need to know their manager. make GetWorldObjects to get all world objects from QSBWorldSync
|
2021-12-28 16:10:58 -08:00 |
|
Mister_Nebula
|
2c903f079a
|
aaaaaaaaa
|
2021-12-28 18:06:34 +00:00 |
|
JohnCorby
|
43e56d30cd
|
remove ShowNotification from FactReveal
|
2021-12-26 00:58:03 -08:00 |
|
JohnCorby
|
8abddb4e8c
|
move/rename eventnames, also move FactReveal out of WorldSync folder
|
2021-12-26 00:53:43 -08:00 |
|
JohnCorby
|
e00aa13461
|
make getting world object from id or unity object an extension method (and rename)
|
2021-12-25 22:45:25 -08:00 |
|
JohnCorby
|
73a98b95b1
|
remove GetIdFromUnity
|
2021-12-25 16:59:08 -08:00 |
|
JohnCorby
|
9cc452f22c
|
remove type from worldobject
|
2021-12-20 19:40:43 -08:00 |
|
JohnCorby
|
d9991b1c4b
|
tweak
|
2021-12-20 18:47:02 -08:00 |
|
JohnCorby
|
918dc2a080
|
world object type
|
2021-12-20 18:35:38 -08:00 |
|
JohnCorby
|
2f3a46dea6
|
use new init method
|
2021-12-17 16:26:44 -08:00 |
|
JohnCorby
|
4741c976a9
|
Merge branch 'dev' into orb-overhaul
# Conflicts:
# QSB/Syncs/SyncBase.cs
|
2021-12-16 21:30:03 -08:00 |
|
Mister_Nebula
|
5982de7e7d
|
fix the probe launcher sound effects
|
2021-12-15 21:09:10 +00:00 |
|
JohnCorby
|
e6f472ff5a
|
lets take a step back for a second
|
2021-12-15 01:20:51 -08:00 |
|
JohnCorby
|
2c69f8f9f2
|
orb refactor
|
2021-12-13 21:18:16 -08:00 |
|
JohnCorby
|
07dc6242dc
|
make GetWorldFromId work
|
2021-12-11 22:05:31 -08:00 |
|
JohnCorby
|
a83744bb99
|
better RemoveWorldObjects
|
2021-12-11 22:00:21 -08:00 |
|
JohnCorby
|
e9b4ebc4d8
|
remove TypeSubset
|
2021-12-11 21:57:22 -08:00 |
|
JohnCorby
|
fce0a7d7d8
|
remove world objects in Rebuild (all at once), and use ObjectId = WorldObjects.Count
|
2021-12-11 21:57:00 -08:00 |
|
JohnCorby
|
4fb68a9283
|
inline CreateWorldObject
|
2021-12-11 20:35:54 -08:00 |
|
JohnCorby
|
6a81808bc0
|
Merge branch 'dev' into worldobject-init
|
2021-12-11 18:15:12 -08:00 |
|
JohnCorby
|
cbc495f9ba
|
use new(), make IWorldObjectTypeSubset derive IWorldObject, add constraints
|
2021-12-11 15:09:45 -08:00 |
|
JohnCorby
|
2414efd65f
|
set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
|
2021-12-11 14:38:54 -08:00 |
|
Mister_Nebula
|
554c2bb2dd
|
cleanup
|
2021-12-07 15:56:08 +00:00 |
|
Mister_Nebula
|
c785d42f83
|
add stacktraces to all GetWorldFromUnity errors/warnings
|
2021-12-04 09:14:48 +00:00 |
|
JohnCorby
|
9cca7273f6
|
removed GetWorldFromUnity alladded no-warning checks since nothing else does that.
(this causes a bunch of HARMLESS WorldObjectsToUnityObjects errors but idc)
|
2021-12-02 03:29:26 -08:00 |
|
JohnCorby
|
c760fe2c41
|
add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
|
2021-12-02 02:44:33 -08:00 |
|
Mister_Nebula
|
ae8bf9a8b2
|
aaaaaaaaaa
|
2021-11-20 19:49:50 +00:00 |
|
JohnCorby
|
96c8bb6d1d
|
Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66b3522be2eefac10cb3c9da341ee43a.
|
2021-11-14 03:55:11 -08:00 |
|
Mister_Nebula
|
0dd78feb27
|
cleanup
|
2021-11-09 19:39:56 +00:00 |
|
Mister_Nebula
|
169a65a60e
|
add new overload to GetWorldFromUnity
|
2021-11-01 19:51:37 +00:00 |
|
Mister_Nebula
|
266b6147fc
|
aaaaa
|
2021-11-01 15:49:00 +00:00 |
|
Mister_Nebula
|
256830e557
|
cleanup
|
2021-10-29 23:00:13 +01:00 |
|
Mister_Nebula
|
18dc5bfbde
|
add null checks to all uses of OrbTransformSyncs
|
2021-10-26 14:08:23 +01:00 |
|