JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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a2660d6a54
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send initial states less often and not in RequestStateResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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15728f0ca2
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improve QSBGeyser slighty
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2022-01-25 20:20:16 -08:00 |
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JohnCorby
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0b018ab788
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chugging along
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2022-01-25 20:16:53 -08:00 |
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JohnCorby
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feed84d88d
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geyser resync info
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2022-01-21 21:54:46 -08:00 |
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JohnCorby
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ff9a93108c
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remove qnet references (except AnimationSync)
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2022-01-14 22:54:31 -08:00 |
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JohnCorby
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a7e7b5e825
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geyser
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2021-12-24 21:23:40 -08:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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Mister_Nebula
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a0286c3c74
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fix ones in QSB
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2021-06-18 22:38:32 +01:00 |
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Mister_Nebula
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6925ff00ad
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add custom event abstraction
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2021-02-10 19:34:41 +00:00 |
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Mister_Nebula
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53974485c9
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Spiral sync (#242)
* add stuff
* extract patches
* extract worldobjects (#241)
* add spiral sync
* cleanup
* cleanup
* fix
* rename
* add computers
* remove qnet flagshelper
* Update README.md
* cleanup
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2020-12-31 12:10:55 +00:00 |
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