Aleksander Waage
a7a6b9b86d
fixed the generic issue
2020-08-09 08:58:54 +02:00
AmazingAlek
52238374c5
animation system uses player registry ( #123 )
2020-08-07 21:57:29 +02:00
AmazingAlek
3f02bd25dd
moved files ( #110 )
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* moved tools stuff from Animation and Utility to new Tools folder
* moved debug stuff into Utility
2020-07-30 22:27:14 +02:00
AmazingAlek
3260c1acb9
refactored tools ( #109 )
2020-07-30 22:17:51 +02:00
Mister_Nebula
7304d249df
Player tools base ( #102 )
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* add tools
2020-07-29 22:04:50 +01:00
AmazingAlek
18a520bc78
cleanup ( #99 )
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* cleanup
2020-07-28 14:59:24 +01:00
AmazingAlek
46deed3d4e
sync crouching ( #97 )
2020-07-28 01:14:32 +02:00
Mister_Nebula
49fa4d1eeb
Nebula development ( #96 )
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* oh my god so many things
* i came in and rewrote half the mod, sorry
2020-07-28 00:13:43 +01:00
Ricardo Lopes
361da9cbbb
Fix network animator errors when nothing to animate ( #78 )
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Clsoes #75
2020-03-14 21:18:23 +01:00
Ricardo Lopes
49227bf5c9
Remove dependency on "wake up" events ( #68 )
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* Remove wake up dependency from transform sync
* Remove wake up dependency for all synced transforms
* Remove comments
* Remove obsolete QSBBehaviour component
* Remove wakeup dependency in RespawnOnDeath
* Prevent errors on MessageHandler and RespawnOnDeath when network not initialized
* Add RespawnOnDeath only after network is initialized
* wip
* Prevent trying to add animator components multiple times
* Reset sectors on scene load
* Reset transform sync on scene change
* Remove comment
* Remove wakeup event dependency from WakeUpSync
* Sync loop count
2020-03-13 20:44:32 +01:00
AmazingAlek
d762d35f56
resetting animation sync when leaving ( #64 )
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* resetting (mostly) anim stuff when leaving
* setting local instance on player transform sync right away
2020-03-07 16:40:17 +01:00
AmazingAlek
bcf3e3c8bd
join message ( #52 )
2020-03-04 21:46:16 +01:00
AmazingAlek
26dd171a2b
fixed animation errors ( #49 )
2020-03-02 20:28:52 +01:00
AmazingAlek
dda55ee842
Alek/max connections ( #45 )
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* maxconnections = 128
2020-03-02 17:25:37 +01:00
AmazingAlek
188bbad5e7
Alek/sleep sync ( #29 )
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* syncing time
* clients auto-sleep or pause to reach server's time
* disabled manual sleep/pause for clients
2020-02-28 22:07:39 +01:00
AmazingAlek
797f4de50d
Alek/anim triggers ( #26 )
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* syncing animation triggers
* suit sync
2020-02-23 18:31:38 +01:00
AmazingAlek
d7c0c06698
Alek/decoupling ( #23 )
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* refactoring
2020-02-21 23:36:07 +01:00