Commit Graph

62 Commits

Author SHA1 Message Date
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
20eaa8adfc QSBMessage: remove variants since tuples work now, rename Value -> Data 2022-03-02 19:36:38 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
9b94f54a45 WorldObjectType -> WorldObjectScene 2022-02-25 23:18:47 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
9e5e7bb6a1 initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
2022-02-16 19:22:21 -08:00
Mister_Nebula
64c5d5c43f move around occasional stuff 2022-02-01 09:05:37 +00:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
JohnCorby
091d1f2988 Merge branch 'dev' into vendor-compatibility 2022-01-26 16:04:39 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
88aa0b6978 comment 2022-01-25 18:31:11 -08:00
JohnCorby
a43675493f name the tuple 2022-01-25 18:25:05 -08:00
JohnCorby
a10c850a67 probe body doesn't exist on statue scene reload 2022-01-25 03:13:43 -08:00
JohnCorby
036afbb811 really jank, but might actually work 2022-01-25 02:34:16 -08:00
JohnCorby
14afe37136 sort deterministic 2022-01-25 02:34:15 -08:00
JohnCorby
83ed2cea08 replace _baseIsReady and IsReady with 1 CheckReady 2022-01-21 17:12:24 -08:00
JohnCorby
4918815e92 implement SendResyncInfo 2022-01-21 15:15:57 -08:00
JohnCorby
7e1f62666a seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
0912b6cee0 merge de/ser again, just make sure that it doesnt mess with anything (ie store and defer to getfrom/applytoattached 2022-01-16 07:23:35 -08:00
JohnCorby
7f1c6ea6c8 split up UpdateTransform + refactor 2022-01-16 06:53:45 -08:00
JohnCorby
1f4c06561b zoinks 2022-01-16 06:11:44 -08:00
JohnCorby
1b60a18eac call base in ser/deser 2022-01-16 04:51:37 -08:00
JohnCorby
1d2764f09f split into initial state de/ser and regular de/ser 2022-01-16 01:58:47 -08:00
JohnCorby
ff9a93108c remove qnet references (except AnimationSync) 2022-01-14 22:54:31 -08:00
JohnCorby
85927c2e9d remove old syncbase and friends 2022-01-14 22:39:41 -08:00
JohnCorby
c5af74c848 start to remove 2022-01-14 22:29:58 -08:00
JohnCorby
51bb10eedc rename 2022-01-14 22:25:23 -08:00
JohnCorby
1a818e5fd3 more 2022-01-14 21:29:57 -08:00
Mister_Nebula
ef4a83e12d cleanup 2022-01-01 22:19:10 +00:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
9987802c8e jellyfish and tornado 2021-12-24 16:47:10 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00
JohnCorby
3ef26a6da7 implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
JohnCorby
e6f472ff5a lets take a step back for a second 2021-12-15 01:20:51 -08:00
JohnCorby
4c535fd544 rename relative transform stuff 2021-12-13 16:02:31 -08:00
JohnCorby
adad302ba0 use proper pos/rot stuff 2021-12-13 13:26:54 -08:00
JohnCorby
3674341daf fuck 2021-12-12 06:38:08 -08:00
JohnCorby
2fe410082b baba booey 2021-12-12 06:30:50 -08:00
JohnCorby
16592d4d57 fixed OccasionalTransformSync NRE 2021-12-12 03:14:00 -08:00
JohnCorby
0c833c4f8c bubba 2021-12-11 18:16:00 -08:00
JohnCorby
632a706cd0 le fix 2021-12-11 16:19:59 -08:00
JohnCorby
b638d1cb0d much more robust moving moving of "children" when resync happens 2021-12-07 03:31:57 -08:00
JohnCorby
4978ece2ff go back to using transform syncs. it just gets too desynced without it 2021-12-06 03:09:23 -08:00
JohnCorby
3bae78b24a log-o remove-o 2021-12-06 01:53:06 -08:00