JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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4f12462f82
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Manager -> IAddComponentOnStart
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2022-02-01 14:24:21 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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e00aa13461
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make getting world object from id or unity object an extension method (and rename)
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2021-12-25 22:45:25 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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0122b73a80
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and rename folder
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2021-12-23 13:49:47 -08:00 |
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JohnCorby
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1634362018
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the rest of the player messages
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2021-12-22 20:45:25 -08:00 |
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JohnCorby
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7b5ab3a2eb
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the
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2021-12-13 22:49:27 -08:00 |
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Mister_Nebula
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767d2d0318
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Update PlayerEntanglementWatcher.cs
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2021-12-12 10:49:21 +00:00 |
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JohnCorby
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8c4004fc58
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use ObjectId instead
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2021-12-11 21:57:23 -08:00 |
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JohnCorby
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cbc495f9ba
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use new(), make IWorldObjectTypeSubset derive IWorldObject, add constraints
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2021-12-11 15:09:45 -08:00 |
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Mister_Nebula
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8e6fc71c90
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remove quantummanager.getobject
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2021-11-01 20:20:28 +00:00 |
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Mister_Nebula
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a0286c3c74
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fix ones in QSB
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2021-06-18 22:38:32 +01:00 |
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Mister_Nebula
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db593c2c57
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fix sector stuff
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2021-03-09 19:45:00 +00:00 |
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Mister_Nebula
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75fdc85fff
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update world objects
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2021-02-24 10:45:25 +00:00 |
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Mister_Nebula
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f37e71798d
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actually implement entangled event
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2021-02-21 21:27:54 +00:00 |
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