16 Commits

Author SHA1 Message Date
JohnCorby
eb44b9e385 Merge branch 'dev' into tornadoes 2021-12-05 03:06:43 -08:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
JohnCorby
253e778f0c move player if we need to 2021-12-04 19:41:59 -08:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
JohnCorby
436b3ed9a0 bubba 2 2021-12-02 02:44:34 -08:00
JohnCorby
c760fe2c41 add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
2021-12-02 02:44:33 -08:00
JohnCorby
705162860d change naming 2021-12-02 02:44:32 -08:00
JohnCorby
b9eee5c6b5 use orig method if world objects not ready 2021-12-02 02:29:54 -08:00
JohnCorby
b206bba1cd sync rising with transform sync
(note: rising var does not touch dirty bit)
2021-12-01 23:39:33 -08:00
JohnCorby
7b81e1b4e0 funny moments with kinematic simulation and alignment 2021-12-01 03:55:56 -08:00
JohnCorby
aa28364c55 rising sync 2021-12-01 02:24:42 -08:00
JohnCorby
2493e8f97d go back to using list. rip 2021-12-01 01:46:47 -08:00
JohnCorby
f9323728d6 wow look at all those gizmos 2021-12-01 01:44:12 -08:00
JohnCorby
36f6ccc251 started 2021-12-01 01:10:38 -08:00