Mister_Nebula
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4c03f8c9fc
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do the funny spawn effect
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2022-03-26 14:17:40 +00:00 |
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JohnCorby
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7791ab3bd6
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fix doppler for remote prefabs in the goofiest way possible :)))
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2022-03-11 02:21:35 -08:00 |
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JohnCorby
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39cdc960da
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make da thrusters work
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2022-03-07 13:25:41 -08:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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b51d6a8f63
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QSBDitheringAnimator
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2022-02-18 05:33:48 -08:00 |
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JohnCorby
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004a63152c
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GetPrefab and ShaderReplacer
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2022-02-17 17:31:38 -08:00 |
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JohnCorby
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02491121a4
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more removal of SetActive
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2022-02-17 17:19:23 -08:00 |
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JohnCorby
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1cd5484128
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RemotePlayerCreation: dont wait a frame before initing DitheringAnimator
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2022-02-16 23:50:32 -08:00 |
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Mister_Nebula
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6d5f4b4807
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remove instrument/taunt stuff
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2022-02-14 21:44:38 +00:00 |
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Mister_Nebula
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a1bfe3d8e4
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cleanup, add lightbulb_off to material list
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2022-02-12 22:26:52 +00:00 |
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Mister_Nebula
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f396f53aa2
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do the stuffy
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2022-02-12 22:07:01 +00:00 |
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Mister_Nebula
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34e67dad6d
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Merge branch 'prefab-redo' of https://github.com/misternebula/quantum-space-buddies into prefab-redo
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2022-02-03 09:30:18 +00:00 |
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Mister_Nebula
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f3220ae02f
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update more stuff
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2022-02-03 09:20:14 +00:00 |
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JohnCorby
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65199f0da0
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cleanup remote player creation, and use tuple instead of struct
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2022-02-02 19:21:31 -08:00 |
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Mister_Nebula
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dd83b4b9e8
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move player creation code to seperate namespace
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2022-02-02 20:33:53 +00:00 |
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