Commit Graph

17 Commits

Author SHA1 Message Date
Mister_Nebula
4c03f8c9fc do the funny spawn effect 2022-03-26 14:17:40 +00:00
JohnCorby
7791ab3bd6 fix doppler for remote prefabs in the goofiest way possible :))) 2022-03-11 02:21:35 -08:00
JohnCorby
39cdc960da make da thrusters work 2022-03-07 13:25:41 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
b51d6a8f63 QSBDitheringAnimator 2022-02-18 05:33:48 -08:00
JohnCorby
004a63152c GetPrefab and ShaderReplacer 2022-02-17 17:31:38 -08:00
JohnCorby
02491121a4 more removal of SetActive 2022-02-17 17:19:23 -08:00
JohnCorby
1cd5484128 RemotePlayerCreation: dont wait a frame before initing DitheringAnimator 2022-02-16 23:50:32 -08:00
Mister_Nebula
6d5f4b4807 remove instrument/taunt stuff 2022-02-14 21:44:38 +00:00
Mister_Nebula
a1bfe3d8e4 cleanup, add lightbulb_off to material list 2022-02-12 22:26:52 +00:00
Mister_Nebula
f396f53aa2 do the stuffy 2022-02-12 22:07:01 +00:00
Mister_Nebula
34e67dad6d Merge branch 'prefab-redo' of https://github.com/misternebula/quantum-space-buddies into prefab-redo 2022-02-03 09:30:18 +00:00
Mister_Nebula
f3220ae02f update more stuff 2022-02-03 09:20:14 +00:00
JohnCorby
65199f0da0 cleanup remote player creation, and use tuple instead of struct 2022-02-02 19:21:31 -08:00
Mister_Nebula
dd83b4b9e8 move player creation code to seperate namespace 2022-02-02 20:33:53 +00:00