JohnCorby
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108fe3da04
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greatly simplified nomai text object/message
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2021-12-26 20:10:38 -08:00 |
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JohnCorby
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3ef26a6da7
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implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye)
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2021-12-20 18:41:12 -08:00 |
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JohnCorby
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41d58785e9
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remove unused imports
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2021-12-20 17:53:11 -08:00 |
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Mister_Nebula
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a2a4d5d709
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add picking up instruments, starting instruments playing
fixed #419
fixed #418
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2021-12-19 12:37:44 +00:00 |
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JohnCorby
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c760fe2c41
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add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
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2021-12-02 02:44:33 -08:00 |
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Mister_Nebula
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03f615525b
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cleanup
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2021-11-25 15:32:34 +00:00 |
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JohnCorby
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95471f8753
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better fix for that nre in transform sync
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2021-11-18 00:01:26 -08:00 |
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JohnCorby
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86684b10ad
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neb's idea is wayyy better
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2021-11-17 02:36:28 -08:00 |
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JohnCorby
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bd93ea92ba
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push the delays way up because i hate myself
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2021-11-17 02:24:03 -08:00 |
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JohnCorby
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d11591b904
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wabba dabba doo wip
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2021-11-15 02:39:06 -08:00 |
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JohnCorby
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e4b54452a4
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Merge branch 'dev' into meteors
# Conflicts:
# QSB/TimeSync/TimeSyncUI.cs
# QSB/WorldSync/QSBWorldSync.cs
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2021-11-14 04:08:37 -08:00 |
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JohnCorby
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53093ddd66
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revert GetUnityObjects thingy
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2021-11-14 03:50:59 -08:00 |
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JohnCorby
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a2cf5d0cf9
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sync fragments on join. bad
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2021-11-14 03:30:53 -08:00 |
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JohnCorby
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eca53e91d1
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make sure integrity/origintegrity are synced on join
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2021-11-13 21:15:01 -08:00 |
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JohnCorby
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082996cb61
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wip
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2021-11-13 16:57:06 -08:00 |
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JohnCorby
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66d1f2bed9
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oops
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2021-11-13 00:11:07 -08:00 |
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JohnCorby
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a371c71415
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dont process events if world objects arent ready yet lol
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2021-11-10 21:59:32 -08:00 |
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JohnCorby
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0c897ad3bd
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progress
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2021-11-10 21:13:49 -08:00 |
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JohnCorby
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15eb5fa804
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meteor transform sync
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2021-11-10 19:02:04 -08:00 |
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