5 Commits

Author SHA1 Message Date
Ricardo Lopes
170769cefa
Full state sync (#89)
* Sync full state on init

* Sync game state on start

* Show name markers above remote players (#87)

* Showing player markers

* Marker above head

* Use player name on marker

* Remove debug all message
2020-05-19 19:41:33 +02:00
Ricardo Lopes
49227bf5c9
Remove dependency on "wake up" events (#68)
* Remove wake up dependency from transform sync

* Remove wake up dependency for all synced transforms

* Remove comments

* Remove obsolete QSBBehaviour component

* Remove wakeup dependency in RespawnOnDeath

* Prevent errors on MessageHandler and RespawnOnDeath when network not initialized

* Add RespawnOnDeath only after network is initialized

* wip

* Prevent trying to add animator components multiple times

* Reset sectors on scene load

* Reset transform sync on scene change

* Remove comment

* Remove wakeup event dependency from WakeUpSync

* Sync loop count
2020-03-13 20:44:32 +01:00
AmazingAlek
d762d35f56
resetting animation sync when leaving (#64)
* resetting (mostly) anim stuff when leaving

* setting local instance on player transform sync right away
2020-03-07 16:40:17 +01:00
AmazingAlek
797f4de50d
Alek/anim triggers (#26)
* syncing animation triggers
* suit sync
2020-02-23 18:31:38 +01:00
AmazingAlek
d7c0c06698
Alek/decoupling (#23)
* refactoring
2020-02-21 23:36:07 +01:00