JohnCorby
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a83744bb99
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better RemoveWorldObjects
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2021-12-11 22:00:21 -08:00 |
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JohnCorby
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fce0a7d7d8
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remove world objects in Rebuild (all at once), and use ObjectId = WorldObjects.Count
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2021-12-11 21:57:00 -08:00 |
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JohnCorby
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46bc97418f
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bruh
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2021-12-11 21:45:28 -08:00 |
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Mister_Nebula
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7c1f9ac3a6
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me me stupid
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2021-12-11 10:50:17 +00:00 |
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Mister_Nebula
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554c2bb2dd
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cleanup
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2021-12-07 15:56:08 +00:00 |
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Mister_Nebula
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0bd60ddb68
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rename variables, fix QSBOWItem (again)
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2021-12-04 09:51:27 +00:00 |
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JohnCorby
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1438201874
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bubba
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2021-12-02 02:44:33 -08:00 |
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JohnCorby
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c760fe2c41
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add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
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2021-12-02 02:44:33 -08:00 |
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JohnCorby
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b206bba1cd
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sync rising with transform sync
(note: rising var does not touch dirty bit)
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2021-12-01 23:39:33 -08:00 |
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Mister_Nebula
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badacec3c6
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merge from dev
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2021-11-20 21:32:56 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
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2021-11-20 19:49:50 +00:00 |
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Mister_Nebula
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8a27aefb44
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remove PlayerState, add launch code event
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2021-11-20 11:48:46 +00:00 |
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Mister_Nebula
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256830e557
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cleanup
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2021-10-29 23:00:13 +01:00 |
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Mister_Nebula
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50efe668d3
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added post-init event for world objects, fixes quantum state issue
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2021-10-16 23:35:45 +01:00 |
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Mister_Nebula
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460a974ee2
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cleanup
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2021-08-09 11:49:58 +01:00 |
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Mister_Nebula
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aba169319b
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Change OnSceneLoaded to oldScene and newScene
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2021-08-08 19:50:47 +01:00 |
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Mister_Nebula
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d09717c06f
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rewrite worldobjectmanager
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2021-07-17 09:52:46 +01:00 |
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Mister_Nebula
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cd3a029c5c
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Code Cleanup
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2021-06-19 11:26:05 +01:00 |
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Mister_Nebula
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a0286c3c74
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fix ones in QSB
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2021-06-18 22:38:32 +01:00 |
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Mister_Nebula
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6f0da90821
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cleanup
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2021-05-02 09:29:34 +01:00 |
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Mister_Nebula
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84358dbb3d
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fix more transform sync isues (and rework worldobject ready)
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2021-05-02 08:54:00 +01:00 |
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Mister_Nebula
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85b800d120
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cleanup
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2021-03-25 22:01:10 +00:00 |
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Mister_Nebula
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d9699ec2e8
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fix regex, change worldobjects
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2021-03-23 13:18:29 +00:00 |
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