Commit Graph

23 Commits

Author SHA1 Message Date
JohnCorby
a83744bb99 better RemoveWorldObjects 2021-12-11 22:00:21 -08:00
JohnCorby
fce0a7d7d8 remove world objects in Rebuild (all at once), and use ObjectId = WorldObjects.Count 2021-12-11 21:57:00 -08:00
JohnCorby
46bc97418f bruh 2021-12-11 21:45:28 -08:00
Mister_Nebula
7c1f9ac3a6 me me stupid 2021-12-11 10:50:17 +00:00
Mister_Nebula
554c2bb2dd cleanup 2021-12-07 15:56:08 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
1438201874 bubba 2021-12-02 02:44:33 -08:00
JohnCorby
c760fe2c41 add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
2021-12-02 02:44:33 -08:00
JohnCorby
b206bba1cd sync rising with transform sync
(note: rising var does not touch dirty bit)
2021-12-01 23:39:33 -08:00
Mister_Nebula
badacec3c6 merge from dev 2021-11-20 21:32:56 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
Mister_Nebula
8a27aefb44 remove PlayerState, add launch code event 2021-11-20 11:48:46 +00:00
Mister_Nebula
256830e557 cleanup 2021-10-29 23:00:13 +01:00
Mister_Nebula
50efe668d3 added post-init event for world objects, fixes quantum state issue 2021-10-16 23:35:45 +01:00
Mister_Nebula
460a974ee2 cleanup 2021-08-09 11:49:58 +01:00
Mister_Nebula
aba169319b Change OnSceneLoaded to oldScene and newScene 2021-08-08 19:50:47 +01:00
Mister_Nebula
d09717c06f rewrite worldobjectmanager 2021-07-17 09:52:46 +01:00
Mister_Nebula
cd3a029c5c Code Cleanup 2021-06-19 11:26:05 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
6f0da90821 cleanup 2021-05-02 09:29:34 +01:00
Mister_Nebula
84358dbb3d fix more transform sync isues (and rework worldobject ready) 2021-05-02 08:54:00 +01:00
Mister_Nebula
85b800d120 cleanup 2021-03-25 22:01:10 +00:00
Mister_Nebula
d9699ec2e8 fix regex, change worldobjects 2021-03-23 13:18:29 +00:00